critical-strike-2

Upcoming Lost Planet Patch

February 1st, 2007 . by Josh

It's nice to see Capcom taking an active role in keeping Lost Planet worthy of being one of the top Xbox 360 games out there. So to keep it going they're currently preparing a patch for the game to fix a few issues people have been experiencing.

New Stuff:

  • In the pre-game lobby, a country flag icon will be shown next to the Gamertag of each player. This will be especially helpful for determining location of the match
    host.
  • In the pre-game lobby, an icon will be added next to each player’s Gamertag, indicating connection strength, speed and rating.
  • In Team Elimination, Post Grab and Fugitive modes, an indicator will be added next to the Gamertag of the person who is speaking.
  • At the post-match Results screen, an indicator will be added next to the Gamertag of the person who is speaking.
  • At the post-match Results screen, Gamertags of the players who have left the session will be darkened.

Fixes:

  • Sometimes in Fugitive mode there would be multiple Fugitives instead of just one.
  • Occasionally, if an error occurred on the lobby screen, another lobby screen would be displayed on top of it.
  • Sometimes when there was a long delay/lag, the game would hang at the transition screen going from the lobby to the game and then reboot.
  • Sometimes when there was a long delay/lag, depending on the console, certain players in the match would become invisible for the duration of the match.
  • Sometimes post-match Results screens would show players who did not participate in the match.
  • Starting a taunt animation during a reload shortened the reload time as an exploit

For those expecting this update, you'll unfortunately have to wait until early March.

[Source: QJ

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